Dual Smite
From MatureAsskickers Wiki
Contents |
2 Hammer Warrriors
Warrior / Elementalist
12+1 Strength
12+4 Hammer Mastery
3 Air Magic
-Frenzy
-Backbreaker
-Crushing Blow
-Irresistible Blow
-Bull's Strike
-Distracting Blow
-Rush
-Resurrection Signet
Tainted Necro
Necromancer / Elementalist
8+1 Soul Reaping
12+4 Death Magic
9 Earth Magic
5 Air Magic
-Tainted Flesh
-Rotting Flesh
-Ward Against Foes
-Ward Against Melee
-Consume Corpse
-Well of the Profane
-Windborne Speed
-Resurrection Signet
2 Monk Smiters
Monk / Mesmer
3+1 Divine Favor
12+4 Smiting Prayers
12+1 Protection Prayers
-Guardian
-Reversal of Fortune
-Air of Enchantment
-Balthazar's Aura
-Zealot's Fire
-Judge's Insight
-Drain Enchantment
-Resurrection Signet
WdH
Monk / Mesmer
10+1 Divine Favor
12+4 Healing Prayers
8 Inspiration Magic
-Word of Healing
-Dwayna's Kiss
-Orison of Healing
-Inspired Hex
-Healing Seed
-Heal Party
-Holy Veil
-Channeling
SB Infuse
Monk / Mesmer
10+1 Divine Favor
12+2 Healing Prayers
8 Inspiration Magic
-Infuse Health
-Spell Breaker
-Dwayna's Kiss
-Heal Other
-Inspired Hex
-Healing Seed
-Holy Veil
-Channeling
RC Monk
Monk / Mesmer
10+1 Divine Favor
12+4 Protection Prayers
8 Inspiration Magic
-Restore Condition
-Reversal of Fortune
-Guardian
-Mend Ailment
-Holy Veil
-Aegis
-Channeling
-Protective Spirit
Teambuild/Core
The meain objective of this build is to deal pressure, alot of pressure ;) .
Each smiters uses one of the warriors to smite off, AE (air of enchantment), RoF (reversal of fortune) and guardian trigger zealous fire while balthazar's aura gives an addition pressure.
The hammer warriors keep on a differnet target and call their adrenal spikes. Judge's insight, the backbreaker -> crushing -> irresistible combo and the damage from zealous fire and balthazar's spirit should be enough to kill every target that didn't recieve healing.
Tainted necro is here for three reasons:
-pressure
-utility (windborne etc)
-corpse control
Counters:
-diversion on the smiters, every skill that gets diverted means a decrease of their ability to trigger zealous fire.
-drain zealous fire.
Things that can be changed:
-juge's insight into smite hex.
-hammer war into shock axe or any other melee dude ;)
-the necro can be completely rerolled.
-monk backline can be changed.
Credits
Description reported by suiraCLAW [FTW].
