Weapon Wench

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Current Contents Last Updated 8/28/2006

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Victo's Maul Blunt DMG: 19-35 (Requires 9 Hammer Mastery) Damage +15% (while Health is above 50%) Double Adrenaline on hit (Chance:10%) Health +30

Shocking Shortbow of Warding Lightning Dmg: 15-28 (Requires 9 marksmanship) Energy +5 Armor +7 (vs. elemental attacks) Fiery Longbow Fire Dmg: 15-28 (Requires 9 Marksmanship) Energy +5

Poisonous Axe Haft Lengthens Poison duration on foes by 33%

Fiery Cleaver of Defense Fire Dmg: 6-28 (Requires 9 Axe mastery) Damage +19% (while hexed) Armor +5 Fiery Cleaver of Defense Fire Dmg: 6-28 (Requires 8 Axe mastery) Damage +14% (while enchanted) Armor +5

Grim Cesta Energy +6 (Requires 5 Blood Magic Health -50 Energy +3 (while enchanted) Energy +3 (while hexed) Energy +5 (while Health is below 40%)

War Hammer Blunt Dmg: 13-20 (Requires 3 Hammer mastery) Armor +5 (while attacking) Damage +10% (vs. hexed foes)

Hale Smiting Staff of Warding Enery +10 Kight Dmg: 11-22 (Requires 8 Smiting Prayers) Reduces poision duration on you by 20% Health +25 Armor +6 (vs. elemental attacks)

Vampiric Hand Axe of Enchanting Slashing Dmg: 6-28 (Requires 8 Axe Mastery) Life stealing: 3 Health regeneration -1 Enchantments last 18% longer

Zealous Long Sword of Swordsmanship Slashin Dmg: 15-22 9Requires 9 Swordsmanship) Damage +15% (while in a Stance) Energy gain on Hit: 1 Energy regeneration -1 Swordsmanship +1 (20% chance while using skills)

Jade Longbow of Defense Piercing Dmg: 15-28 (Requires 9 Marksmandship) Damage +14% Energy -5 Armor +5 Fiery Longbow of Warding Fire Dmg: 15-28 (Requires 9 Marksmanship) Damage +15% (while Health is above 50%) Armor +7 (vs. elemental attacks)

Jeweled Staff Energy +10 Chaos Dmg: 11-22 (Requires 9 Illusion Magic) Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of Illusion Magic spells (Chance: 20%)

Bone Staff Energy +10 Cold Dmg: 11-22 (Requires 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%) Halves skill recharge of Death Magic spells (Chance: 20%)

Long Sword Slashing Dmg: 6-9 Armor +5 (while casting) Halves casting time of spells (Chance: 10%) Staff Wrapping of Domination Magic Domination Magic +1 (18% chance while using skills)

Staff Wrapping of Defense Armor +5

Insightful Staff Head Energy +3

Insightful Staff Head Energy +4 Hammer Grip of Hammer mastery Hammer mastery +1 (13% chance while using skills)

Fiery Bow String

(3) Shocking Bow String

(2) Poisonous Bow String

Vampiric Bow String Life stealing: 4 Health regeneration -1

(2)Icy Hammer Haft

Crimson Carapace Shield Armor:16 (requires 9 Tactics) Health +60 (while hexed) Reduces physical damage by 3 (while hexed)

(2)Crimson Carapace Shield Armor:16 (requires 9 Tactics) Health +60 (while in a Stance) Reduces physical damage by 3 (while in a Stance)

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